25 Commits

Author SHA1 Message Date
b1c72ef876 Document cross-compilation toolchain findings and aarch64 mismatch
The Docker/Buildroot toolchain produces 32-bit ARM binaries but the
RG35XX target runs a 64-bit aarch64 userland. Add docs/TOOLCHAIN.md
covering the full pipeline, config details, patches, and three possible
approaches to fix the architecture mismatch.

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-02-13 13:04:12 +01:00
a09d1e0279 Restore original toolchain dockerfile 2026-02-13 12:13:23 +01:00
d68e1d0f22 Enable FFmpeg and SDL2 in Buildroot cross-compilation config
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-02-13 12:11:23 +01:00
cbe3d67132 Replace build scripts with a Makefile
Single Makefile supports native builds (pkg-config) and cross-compilation
(CROSS_COMPILE/PREFIX env vars). Fixes -Wformat-truncation and
-Wstringop-truncation warnings at -O2 by sizing current_file to match
audio_files (256) and replacing strncpy with snprintf.

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-02-13 11:54:36 +01:00
2fd764f60f Add raw joystick fallback for non-standard controllers
Open the joystick via SDL_JoystickOpen() when no GameController mapping
exists, fixing d-pad and face button input on devices like the Anbernic
retro handheld (GUID not in SDL's database). Handles JOYHATMOTION for
d-pad navigation and JOYBUTTONDOWN button 0 for activation.

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-02-13 11:37:19 +01:00
dbc3f11797 Ignore docker cross compilation toolchain state file 2026-02-13 10:51:53 +01:00
97162f8ec7 Use bash for aarch64 build script 2026-02-13 10:50:47 +01:00
52d5bbd971 Move controls.png to assets/ and gitignore all of build/
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-02-13 10:31:23 +01:00
238343b5e8 Fix -Wformat-truncation warning in window title formatting
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-02-13 10:28:26 +01:00
7e67589150 Embed controls.png into binary so it can run from any directory
The spritesheet is compiled in as a C byte array. An external
controls.png in cwd still takes precedence for skinning. Includes
tools/embed_png.py to regenerate the header if the asset changes.

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-02-13 10:25:22 +01:00
8f8cbc97c7 Add docker container with toolchain and libraries to build aarch64 binary 2026-02-12 17:01:12 +01:00
e3a2bca794 Add --debug flag for diagnosing controller input on handheld
Logs joystick enumeration at startup (name, GameController status, GUID)
and all SDL input events in the main loop to help diagnose why the retro
handheld's d-pad/buttons aren't recognized by the GameController API.

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-02-11 16:08:13 +01:00
141dbd97e0 Add audio/ to .gitignore
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-02-11 11:05:07 +01:00
1a2a7e337b Fix concat tool: handle embedded album art and strip track numbers from chapters
The m4a muxer doesn't support mjpeg as a regular video stream, causing
concatenation to fail when inputs contain album art. Extract art separately
and re-attach it with attached_pic disposition. Also strip leading track
numbers (e.g. "01 ") from chapter titles.

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-02-11 11:03:38 +01:00
6209a087d7 Add lossless M4A concatenation tool
Shell script to recombine individual story m4a files back into
per-cassette files using ffmpeg concat demuxer (stream copy, no
re-encoding). Generates chapter markers from input filenames and
preserves album art.

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-02-11 09:45:27 +01:00
3ba7b31148 Add volume control and d-pad/keyboard navigation
Replace mouse input with cursor-based navigation (arrow keys / d-pad +
Enter / A button) and add app-level volume control with a persistent
vertical slider, enabling use on a handheld gaming device without mouse
or system mixer access.

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-02-11 09:06:00 +01:00
9f65414947 Add CLAUDE.md with project context for Claude Code
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-02-10 21:59:04 +01:00
fb6a6b263d Add .claude/ to .gitignore
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-02-10 21:53:10 +01:00
9db8dfdd48 Implement streaming decoder, seeking, persistence, file switching, album art
Replace fire-and-forget decode_audio() with a streaming Decoder that uses
libswresample to convert planar float to interleaved stereo, fixing the
sped-up audio bug and eliminating multi-GB memory usage for long files.

Add 10-second rewind/fast-forward, stop (pause in place), position
persistence per file via positions.txt, directory scanning with file
switching, embedded album art display, and a progress bar. Handles both
old and new FFmpeg channel layout APIs via version preprocessor check.

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-02-10 20:41:40 +01:00
d03d0a1f8b Add functional specification document 2026-02-10 20:00:19 +01:00
f367e1f9a0 Use older struct member for older libav version 2026-01-28 14:21:51 +01:00
5622209261 Add build script for aarch64 2026-01-28 14:21:19 +01:00
a80bd0c480 Semi working version 2026-01-28 13:37:34 +01:00
333ab8f82d WIP: controls 2026-01-16 17:58:00 +01:00
c1deafb7dd Initial commit 2026-01-14 23:06:37 +01:00