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Michael Smith 21d6524c0c Moved platform specific code to its own directory. 2019-07-15 00:43:17 +02:00
code Moved platform specific code to its own directory. 2019-07-15 00:43:17 +02:00
lib/SDL2 Added Win32 support 2019-01-15 11:26:44 +01:00
.gitignore Added Windows solution for use in debugger 2019-01-15 11:39:07 +01:00
Command Prompt.lnk Added some convenience for setting up the win32 build env. Lowered framerate in win32 platform layer. 2019-01-15 18:33:01 +01:00
LICENSE Initial commit 2019-01-14 09:46:47 +01:00
README.md Initial commit 2019-01-14 09:46:47 +01:00
build.bat Added some convenience for setting up the win32 build env. Lowered framerate in win32 platform layer. 2019-01-15 18:33:01 +01:00
build.sh Moved platform specific code to its own directory. 2019-07-15 00:43:17 +02:00
run.bat Added Win32 support 2019-01-15 11:26:44 +01:00
run.sh Fixed SDL platform layer to be separate from Windows platform layer 2019-01-15 16:29:26 +01:00
win32_devenv.bat Added some convenience for setting up the win32 build env. Lowered framerate in win32 platform layer. 2019-01-15 18:33:01 +01:00
win32_platform.sln Moved platform specific code to its own directory. 2019-07-15 00:43:17 +02:00

README.md

1weekendraytracer

Personal implementation of Ray Tracing in One Weekend.