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This repository has been archived on
2023-01-29
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1weekendraytracer
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History
Michael Smith
0e5ce7ec07
Chapter 6: Antialiasing
2019-01-21 12:27:52 +01:00
..
camera.h
Chapter 6: Antialiasing
2019-01-21 12:27:52 +01:00
ray.h
Finished chapter 4.
2019-01-15 18:11:20 +01:00
rt_weekend.cpp
Chapter 6: Antialiasing
2019-01-21 12:27:52 +01:00
rt_weekend.h
Added Win32 support
2019-01-15 11:26:44 +01:00
sdl_platform.cpp
Chapter 6: Antialiasing
2019-01-21 12:27:52 +01:00
sdl_platform.h
Fixed SDL platform layer to be separate from Windows platform layer
2019-01-15 16:29:26 +01:00
sphere.h
Chapter 6: Antialiasing
2019-01-21 12:27:52 +01:00
target_list.h
Chapter 6: Antialiasing
2019-01-21 12:27:52 +01:00
target.h
Chapter 6: Antialiasing
2019-01-21 12:27:52 +01:00
vec3.h
Chapter 6: Antialiasing
2019-01-21 12:27:52 +01:00
win32_platform.cpp
Added some convenience for setting up the win32 build env. Lowered framerate in win32 platform layer.
2019-01-15 18:33:01 +01:00
win32_platform.h
Added Win32 support
2019-01-15 11:26:44 +01:00
win32_platform.sln
Added Windows solution for use in debugger
2019-01-15 11:39:07 +01:00