Compare commits
2 Commits
5a5e1feae5
...
4c224a51ec
| Author | SHA1 | Date | |
|---|---|---|---|
| 4c224a51ec | |||
| 5c52038776 |
@ -7,7 +7,7 @@ import (
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)
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func TestInsertCartridge(t *testing.T) {
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cartridge := Insert("../rom.gb")
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cartridge := Insert("rom.gb")
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assert := assert.New(t)
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assert.Equal(cartridge.Title, "SEIKEN DENSETSU")
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301
gb/cartridge.go
Normal file
301
gb/cartridge.go
Normal file
@ -0,0 +1,301 @@
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package gb
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import (
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"bytes"
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"encoding/binary"
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"io"
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"log"
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"os"
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)
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// See https://gbdev.io/pandocs/The_Cartridge_Header.html#0104-0133--nintendo-logo
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var expectedLogo = [48]byte{
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0xCE, 0xED, 0x66, 0x66, 0xCC, 0x0D, 0x00, 0x0B,
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0x03, 0x73, 0x00, 0x83, 0x00, 0x0C, 0x00, 0x0D,
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0x00, 0x08, 0x11, 0x1F, 0x88, 0x89, 0x00, 0x0E,
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0xDC, 0xCC, 0x6E, 0xE6, 0xDD, 0xDD, 0xD9, 0x99,
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0xBB, 0xBB, 0x67, 0x63, 0x6E, 0x0E, 0xEC, 0xCC,
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0xDD, 0xDC, 0x99, 0x9F, 0xBB, 0xB9, 0x33, 0x3E,
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}
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// Cartridge types
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// See https://gbdev.io/pandocs/The_Cartridge_Header.html#0147--cartridge-type
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var cartridgeTypes = map[byte]string{
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0x00: "ROM ONLY",
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0x01: "MBC1",
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0x02: "MBC1+RAM",
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0x03: "MBC1+RAM+BATTERY",
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0x05: "MBC2",
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0x06: "MBC2+BATTERY",
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0x08: "ROM+RAM 9",
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0x09: "ROM+RAM+BATTERY 9",
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0x0B: "MMM01",
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0x0C: "MMM01+RAM",
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0x0D: "MMM01+RAM+BATTERY",
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0x0F: "MBC3+TIMER+BATTERY",
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0x10: "MBC3+TIMER+RAM+BATTERY 10",
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0x11: "MBC3",
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0x12: "MBC3+RAM 10",
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0x13: "MBC3+RAM+BATTERY 10",
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0x19: "MBC5",
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0x1A: "MBC5+RAM",
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0x1B: "MBC5+RAM+BATTERY",
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0x1C: "MBC5+RUMBLE",
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0x1D: "MBC5+RUMBLE+RAM",
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0x1E: "MBC5+RUMBLE+RAM+BATTERY",
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0x20: "MBC6",
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0x22: "MBC7+SENSOR+RUMBLE+RAM+BATTERY",
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0xFC: "POCKET CAMERA",
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0xFD: "BANDAI TAMA5",
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0xFE: "HuC3",
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0xFF: "HuC1+RAM+BATTERY",
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}
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// RAM sizes
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// https://gbdev.io/pandocs/The_Cartridge_Header.html#0149--ram-size
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var ramSizes = map[byte]string{
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0x00: "0 - No RAM",
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0x01: "UNUSED VALUE",
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0x02: "8 KiB - 1 bank",
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0x03: "32 KiB - 4 banks of 8 KiB each",
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0x04: "128 KiB 16 banks of 8 KiB each",
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0x05: "64 KiB 8 banks of 8 KiB each",
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}
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// Old licensees
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// https://gbdev.io/pandocs/The_Cartridge_Header.html#014b--old-licensee-code
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var oldLicensees = map[byte]string{
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0x00: "None",
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0x01: "Nintendo",
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0x08: "Capcom",
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0x09: "HOT-B",
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0x0A: "Jaleco",
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0x0B: "Coconuts Japan",
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0x0C: "Elite Systems",
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0x13: "EA (Electronic Arts)",
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0x18: "Hudson Soft",
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0x19: "ITC Entertainment",
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0x1A: "Yanoman",
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0x1D: "Japan Clary",
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0x1F: "Virgin Games Ltd.3",
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0x24: "PCM Complete",
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0x25: "San-X",
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0x28: "Kemco",
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0x29: "SETA Corporation",
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0x30: "Infogrames5",
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0x31: "Nintendo",
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0x32: "Bandai",
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0x33: "Indicates that the New licensee code should be used instead.",
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0x34: "Konami",
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0x35: "HectorSoft",
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0x38: "Capcom",
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0x39: "Banpresto",
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0x3C: "Entertainment Interactive (stub)",
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0x3E: "Gremlin",
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0x41: "Ubi Soft1",
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0x42: "Atlus",
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0x44: "Malibu Interactive",
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0x46: "Angel",
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0x47: "Spectrum HoloByte",
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0x49: "Irem",
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0x4A: "Virgin Games Ltd.3",
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0x4D: "Malibu Interactive",
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0x4F: "U.S. Gold",
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0x50: "Absolute",
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0x51: "Acclaim Entertainment",
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0x52: "Activision",
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0x53: "Sammy USA Corporation",
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0x54: "GameTek",
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0x55: "Park Place13",
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0x56: "LJN",
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0x57: "Matchbox",
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0x59: "Milton Bradley Company",
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0x5A: "Mindscape",
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0x5B: "Romstar",
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0x5C: "Naxat Soft14",
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0x5D: "Tradewest",
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0x60: "Titus Interactive",
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0x61: "Virgin Games Ltd.3",
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0x67: "Ocean Software",
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0x69: "EA (Electronic Arts)",
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0x6E: "Elite Systems",
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0x6F: "Electro Brain",
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0x70: "Infogrames5",
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0x71: "Interplay Entertainment",
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0x72: "Broderbund",
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0x73: "Sculptured Software6",
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0x75: "The Sales Curve Limited7",
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0x78: "THQ",
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0x79: "Accolade15",
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0x7A: "Triffix Entertainment",
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0x7C: "MicroProse",
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0x7F: "Kemco",
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0x80: "Misawa Entertainment",
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0x83: "LOZC G.",
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0x86: "Tokuma Shoten",
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0x8B: "Bullet-Proof Software2",
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0x8C: "Vic Tokai Corp.16",
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0x8E: "Ape Inc.17",
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0x8F: "I'Max18",
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0x91: "Chunsoft Co.8",
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0x92: "Video System",
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0x93: "Tsubaraya Productions",
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0x95: "Varie",
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0x96: "Yonezawa19/S'Pal",
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0x97: "Kemco",
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0x99: "Arc",
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0x9A: "Nihon Bussan",
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0x9B: "Tecmo",
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0x9C: "Imagineer",
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0x9D: "Banpresto",
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0x9F: "Nova",
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0xA1: "Hori Electric",
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0xA2: "Bandai",
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0xA4: "Konami",
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0xA6: "Kawada",
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0xA7: "Takara",
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0xA9: "Technos Japan",
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0xAA: "Broderbund",
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0xAC: "Toei Animation",
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0xAD: "Toho",
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0xAF: "Namco",
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0xB0: "Acclaim Entertainment",
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0xB1: "ASCII Corporation or Nexsoft",
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0xB2: "Bandai",
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0xB4: "Square Enix",
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0xB6: "HAL Laboratory",
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0xB7: "SNK",
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0xB9: "Pony Canyon",
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0xBA: "Culture Brain",
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0xBB: "Sunsoft",
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0xBD: "Sony Imagesoft",
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0xBF: "Sammy Corporation",
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0xC0: "Taito",
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0xC2: "Kemco",
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0xC3: "Square",
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0xC4: "Tokuma Shoten",
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0xC5: "Data East",
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0xC6: "Tonkin House",
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0xC8: "Koei",
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0xC9: "UFL",
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0xCA: "Ultra Games",
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0xCB: "VAP, Inc.",
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0xCC: "Use Corporation",
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0xCD: "Meldac",
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0xCE: "Pony Canyon",
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0xCF: "Angel",
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0xD0: "Taito",
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0xD1: "SOFEL (Software Engineering Lab)",
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0xD2: "Quest",
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0xD3: "Sigma Enterprises",
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0xD4: "ASK Kodansha Co.",
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0xD6: "Naxat Soft14",
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0xD7: "Copya System",
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0xD9: "Banpresto",
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0xDA: "Tomy",
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0xDB: "LJN",
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0xDD: "Nippon Computer Systems",
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0xDE: "Human Ent.",
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0xDF: "Altron",
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0xE0: "Jaleco",
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0xE1: "Towa Chiki",
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0xE2: "Yutaka # Needs more info",
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0xE3: "Varie",
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0xE5: "Epoch",
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0xE7: "Athena",
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0xE8: "Asmik Ace Entertainment",
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0xE9: "Natsume",
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0xEA: "King Records",
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0xEB: "Atlus",
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0xEC: "Epic/Sony Records",
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0xEE: "IGS",
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0xF0: "A Wave",
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0xF3: "Extreme Entertainment",
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0xFF: "LJN",
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}
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type ROMHeader struct {
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EntryPoint [4]byte
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Logo [48]byte
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// NOTE(m): Assuming "old" cartridges here. This may cause problems with newer cartridges.
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// See https://gbdev.io/pandocs/The_Cartridge_Header.html#0134-0143--title
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Title [16]byte
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NewLicenseeCode [2]byte
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SGBFlag byte
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CartridgeType byte
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ROMSize byte
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RAMSize byte
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DestinationCode byte
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OldLicenseeCode byte
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MaskROMVersionNumber byte
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HeaderChecksum byte
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GlobalChecksum [2]byte
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}
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type Cartridge struct {
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Filename string
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Mapper string
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Title string
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Licensee string
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SGBSupport bool
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ROMSize int
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RAMSize string
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Destination string
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Version int
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}
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func InsertCartridge(path string) *Cartridge {
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file, err := os.Open(path)
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if err != nil {
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log.Fatal(err)
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}
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defer file.Close()
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cartridge := Cartridge{Filename: file.Name()}
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// Jump to start of header
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_, err = file.Seek(0x0100, io.SeekStart)
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if err != nil {
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log.Fatal(err)
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}
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// Read header
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var header ROMHeader
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err = binary.Read(file, binary.LittleEndian, &header)
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if err != nil {
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log.Fatal(err)
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}
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// Validate the ROM by checking presence of the Nintendo logo
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if header.Logo != expectedLogo {
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log.Fatal("Invalid ROM file: No valid logo found!")
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}
|
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|
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// Convert some header values
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cartridge.Title = string(bytes.Trim(header.Title[:], "\x00"))
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cartridge.Mapper = cartridgeTypes[header.CartridgeType]
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if header.OldLicenseeCode == 0x33 {
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// FIXME(m): Support new licensee codes
|
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cartridge.Licensee = "Indicates that the New licensee code should be used instead."
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} else {
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cartridge.Licensee = oldLicensees[header.OldLicenseeCode]
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}
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cartridge.SGBSupport = (header.SGBFlag == 0x03)
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cartridge.ROMSize = 32 * (1 << header.ROMSize)
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cartridge.RAMSize = ramSizes[header.RAMSize]
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switch header.DestinationCode {
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case 0x00:
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cartridge.Destination = "Japan (and possibly overseas)"
|
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case 0x01:
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cartridge.Destination = "Overseas only"
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default:
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cartridge.Destination = "UNKNOWN"
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}
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cartridge.Version = int(header.MaskROMVersionNumber)
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|
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// TODO(m): Verify header checksum
|
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|
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// NOTE(m): Ignoring global checksum which is not used, except by one emulator.
|
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// See https://gbdev.io/pandocs/The_Cartridge_Header.html#014e-014f--global-checksum
|
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|
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return &cartridge
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}
|
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17
gb/console.go
Normal file
17
gb/console.go
Normal file
@ -0,0 +1,17 @@
|
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package gb
|
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|
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type Console struct {
|
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Cartridge *Cartridge
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}
|
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func NewConsole(path string) (*Console, error) {
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cartridge := InsertCartridge(path)
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console := Console{cartridge}
|
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return &console, nil
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}
|
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|
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func (console *Console) Update(dt uint64) {
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console.StepSeconds(dt)
|
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}
|
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127
main.go
127
main.go
@ -1,127 +1,16 @@
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package main
|
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|
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import (
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"fmt"
|
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"log"
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"runtime"
|
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"github.com/veandco/go-sdl2/sdl"
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"github.com/veandco/go-sdl2/ttf"
|
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"gb-player/ui"
|
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)
|
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|
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var renderer *sdl.Renderer
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var font *ttf.Font
|
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|
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func init() {
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runtime.LockOSThread()
|
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}
|
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|
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func main() {
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if err := sdl.Init(sdl.INIT_EVERYTHING); err != nil {
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log.Fatal(err)
|
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}
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defer sdl.Quit()
|
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// FIXME(m): Allow specifying rom file on command line
|
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// if len(os.Args) != 2 {
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// log.Fatalln("No rom file specified")
|
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// }
|
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// romPath := os.Args[1]
|
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romPath := "rom.gb"
|
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|
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if err := ttf.Init(); err != nil {
|
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log.Fatal((err))
|
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}
|
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defer ttf.Quit()
|
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|
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window, err := sdl.CreateWindow(
|
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"GB Player",
|
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sdl.WINDOWPOS_UNDEFINED,
|
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sdl.WINDOWPOS_UNDEFINED,
|
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800, 600,
|
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sdl.WINDOW_SHOWN)
|
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if err != nil {
|
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panic(err)
|
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}
|
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defer window.Destroy()
|
||||
|
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renderer, err = sdl.CreateRenderer(window, -1, 0)
|
||||
if err != nil {
|
||||
panic(err)
|
||||
}
|
||||
defer renderer.Destroy()
|
||||
renderer.RenderSetVSync(true)
|
||||
|
||||
font, err = ttf.OpenFont("SourceCodePro.ttf", 18)
|
||||
if err != nil {
|
||||
log.Fatal(err)
|
||||
}
|
||||
defer font.Close()
|
||||
font.SetStyle(ttf.STYLE_BOLD)
|
||||
|
||||
var fps float64
|
||||
var frameCount uint32
|
||||
var startTicks = sdl.GetTicks64()
|
||||
var now uint64
|
||||
var last uint64
|
||||
|
||||
cartridge := Insert("rom.gb")
|
||||
fmt.Println(cartridge)
|
||||
|
||||
running := true
|
||||
for running {
|
||||
for event := sdl.PollEvent(); event != nil; event = sdl.PollEvent() {
|
||||
switch event.(type) {
|
||||
case *sdl.QuitEvent:
|
||||
println("Quit")
|
||||
running = false
|
||||
}
|
||||
}
|
||||
|
||||
last = now
|
||||
now = sdl.GetPerformanceCounter()
|
||||
deltaTime := float64((now - last) * 1000.0 / sdl.GetPerformanceFrequency())
|
||||
_ = deltaTime
|
||||
|
||||
// Clear screen
|
||||
renderer.SetDrawColor(0x63, 0x94, 0xED, 0xff)
|
||||
renderer.Clear()
|
||||
|
||||
// Update state
|
||||
rect := sdl.Rect{X: 100, Y: 100, W: 200, H: 150}
|
||||
renderer.SetDrawColor(0, 0, 255, 255)
|
||||
renderer.FillRect(&rect)
|
||||
|
||||
drawDebugWindow(fps)
|
||||
|
||||
// Present to screen
|
||||
renderer.Present()
|
||||
|
||||
// Calculate framerate
|
||||
frameCount++
|
||||
currentTicks := sdl.GetTicks64()
|
||||
elapsed := currentTicks - startTicks
|
||||
|
||||
if elapsed >= 1000 {
|
||||
fps = float64(frameCount) / (float64(elapsed) / 1000.0)
|
||||
|
||||
// Reset counters
|
||||
frameCount = 0
|
||||
startTicks = currentTicks
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
func drawDebugWindow(fps float64) {
|
||||
var textSurface *sdl.Surface
|
||||
var textTexture *sdl.Texture
|
||||
|
||||
// FPS
|
||||
textSurface, err := font.RenderUTF8Blended(fmt.Sprintf("FPS: %.2f", fps), sdl.Color{R: 0, G: 0, B: 0, A: 255})
|
||||
if err != nil {
|
||||
log.Fatal(err)
|
||||
}
|
||||
defer textSurface.Free()
|
||||
|
||||
textTexture, err = renderer.CreateTextureFromSurface(textSurface)
|
||||
if err != nil {
|
||||
log.Fatal(err)
|
||||
}
|
||||
defer textTexture.Destroy()
|
||||
|
||||
textRect := sdl.Rect{X: 0, Y: 0, W: textSurface.W, H: textSurface.H}
|
||||
renderer.Copy(textTexture, nil, &textRect)
|
||||
ui.Run(romPath)
|
||||
}
|
||||
|
||||
86
ui/controller.go
Normal file
86
ui/controller.go
Normal file
@ -0,0 +1,86 @@
|
||||
package ui
|
||||
|
||||
import (
|
||||
"gb-player/gb"
|
||||
|
||||
"github.com/veandco/go-sdl2/sdl"
|
||||
)
|
||||
|
||||
type Controller struct {
|
||||
renderer *sdl.Renderer
|
||||
view *View
|
||||
timestamp uint64
|
||||
}
|
||||
|
||||
func NewController(renderer *sdl.Renderer) *Controller {
|
||||
controller := Controller{}
|
||||
controller.renderer = renderer
|
||||
return &controller
|
||||
}
|
||||
|
||||
func (c *Controller) Start(path string) {
|
||||
console := gb.NewConsole(path)
|
||||
c.view = NewView(c, console)
|
||||
c.Run()
|
||||
}
|
||||
|
||||
func (c *Controller) Step() {
|
||||
timestamp := sdl.GetTicks64()
|
||||
dt := timestamp - c.timestamp
|
||||
c.view.Update(timestamp, dt)
|
||||
}
|
||||
|
||||
func (c *Controller) Run() {
|
||||
var fps float64
|
||||
var frameCount uint32
|
||||
var startTicks = sdl.GetTicks64()
|
||||
var now, last uint64
|
||||
|
||||
// cartridge := gb.Insert(romPath)
|
||||
// fmt.Println(cartridge)
|
||||
|
||||
running := true
|
||||
for running {
|
||||
for event := sdl.PollEvent(); event != nil; event = sdl.PollEvent() {
|
||||
switch event.(type) {
|
||||
case *sdl.QuitEvent:
|
||||
println("Quit")
|
||||
running = false
|
||||
}
|
||||
}
|
||||
|
||||
last = now
|
||||
now = sdl.GetPerformanceCounter()
|
||||
deltaTime := float64((now - last) * 1000.0 / sdl.GetPerformanceFrequency())
|
||||
_ = deltaTime
|
||||
|
||||
// Clear screen
|
||||
renderer.SetDrawColor(0x63, 0x94, 0xED, 0xff)
|
||||
renderer.Clear()
|
||||
|
||||
// Update state
|
||||
c.Step()
|
||||
rect := sdl.Rect{X: 100, Y: 100, W: 200, H: 150}
|
||||
renderer.SetDrawColor(0, 0, 255, 255)
|
||||
renderer.FillRect(&rect)
|
||||
|
||||
drawDebugWindow(fps)
|
||||
|
||||
// Present to screen
|
||||
renderer.Present()
|
||||
|
||||
// Calculate framerate
|
||||
frameCount++
|
||||
currentTicks := sdl.GetTicks64()
|
||||
elapsed := currentTicks - startTicks
|
||||
|
||||
if elapsed >= 1000 {
|
||||
fps = float64(frameCount) / (float64(elapsed) / 1000.0)
|
||||
|
||||
// Reset counters
|
||||
frameCount = 0
|
||||
startTicks = currentTicks
|
||||
}
|
||||
}
|
||||
|
||||
}
|
||||
75
ui/run.go
Normal file
75
ui/run.go
Normal file
@ -0,0 +1,75 @@
|
||||
package ui
|
||||
|
||||
import (
|
||||
"fmt"
|
||||
"log"
|
||||
"runtime"
|
||||
|
||||
"github.com/veandco/go-sdl2/sdl"
|
||||
"github.com/veandco/go-sdl2/ttf"
|
||||
)
|
||||
|
||||
var renderer *sdl.Renderer
|
||||
var font *ttf.Font
|
||||
|
||||
func init() {
|
||||
runtime.LockOSThread()
|
||||
}
|
||||
|
||||
func Run(romPath string) {
|
||||
if err := sdl.Init(sdl.INIT_EVERYTHING); err != nil {
|
||||
log.Fatal(err)
|
||||
}
|
||||
defer sdl.Quit()
|
||||
|
||||
if err := ttf.Init(); err != nil {
|
||||
log.Fatal((err))
|
||||
}
|
||||
defer ttf.Quit()
|
||||
|
||||
window, err := sdl.CreateWindow(
|
||||
"GB Player",
|
||||
sdl.WINDOWPOS_UNDEFINED,
|
||||
sdl.WINDOWPOS_UNDEFINED,
|
||||
800, 600,
|
||||
sdl.WINDOW_SHOWN)
|
||||
if err != nil {
|
||||
panic(err)
|
||||
}
|
||||
defer window.Destroy()
|
||||
|
||||
renderer, err = sdl.CreateRenderer(window, -1, 0)
|
||||
if err != nil {
|
||||
panic(err)
|
||||
}
|
||||
defer renderer.Destroy()
|
||||
renderer.RenderSetVSync(true)
|
||||
|
||||
font, err = ttf.OpenFont("SourceCodePro.ttf", 18)
|
||||
if err != nil {
|
||||
log.Fatal(err)
|
||||
}
|
||||
defer font.Close()
|
||||
font.SetStyle(ttf.STYLE_BOLD)
|
||||
|
||||
controller := NewController(renderer)
|
||||
controller.Start(romPath)
|
||||
}
|
||||
|
||||
func drawDebugWindow(fps float64) {
|
||||
// FPS
|
||||
textSurface, err := font.RenderUTF8Blended(fmt.Sprintf("FPS: %.2f", fps), sdl.Color{R: 0, G: 0, B: 0, A: 255})
|
||||
if err != nil {
|
||||
log.Fatal(err)
|
||||
}
|
||||
defer textSurface.Free()
|
||||
|
||||
textTexture, err := renderer.CreateTextureFromSurface(textSurface)
|
||||
if err != nil {
|
||||
log.Fatal(err)
|
||||
}
|
||||
defer textTexture.Destroy()
|
||||
|
||||
textRect := sdl.Rect{X: 0, Y: 0, W: textSurface.W, H: textSurface.H}
|
||||
renderer.Copy(textTexture, nil, &textRect)
|
||||
}
|
||||
14
ui/view.go
Normal file
14
ui/view.go
Normal file
@ -0,0 +1,14 @@
|
||||
package ui
|
||||
|
||||
import (
|
||||
"gb-player/gb"
|
||||
)
|
||||
|
||||
type View struct {
|
||||
controller *Controller
|
||||
console *gb.Console
|
||||
}
|
||||
|
||||
func NewView(controller *Controller, console *gb.Console) *View {
|
||||
return &View{controller, console}
|
||||
}
|
||||
Loading…
x
Reference in New Issue
Block a user