16 Commits

Author SHA1 Message Date
Thomas Bernard
6367ffa5a9
GFX2_MessageBox(): Doxygen + fix return code 2020-05-06 11:38:38 +02:00
Thomas Bernard
89d0a247fc add MB_ICONINFORMATION to GFX2_MB_INFO 2020-05-06 11:34:30 +02:00
Thomas BERNARD
9c7057eab7 Implementation of GFX2_MessageBox() for SDL1.2.x and Mac OS X 2020-05-05 23:42:49 +02:00
Thomas Bernard
b0f1117bbc
GFX2_MessageBox()
Especially useful to display startup errors
2020-05-05 21:39:20 +02:00
Thomas Bernard
f2e1ea8921
GFX2_GetScreenSize()
remove #include <windows.h> in init.c
2020-04-12 00:47:15 +02:00
Thomas Bernard
3551f6bbc6
screen.h: remove #include <windows.h> 2020-04-11 22:42:33 +02:00
Thomas BERNARD
6550e704fc SetPalette() => GFX2_SetPalette() 2020-02-15 12:45:40 +01:00
Thomas Bernard
e278d0551c
fix build with GP2XCROSS 2019-02-20 13:55:54 +01:00
Thomas Bernard
206c67e77c
move Set_mouse_position() to sdlscreen.c / win32screen.c / etc. 2019-02-05 00:25:59 +01:00
Thomas Bernard
d7c6193c21 SDL/x11 : make Copy/Paste and Drag&Drop work 2018-07-17 01:09:04 +02:00
Thomas Bernard
099301721e Properly set icon for SDL2. Also use the .png which is better resolution 2018-07-02 11:38:51 +02:00
Thomas Bernard
cb2d479867 add GFX2_Get_Window_Handle() to get the win32 HWND
and use it
2018-07-02 11:38:51 +02:00
Thomas Bernard
4b28894bb8 cross compilation of Win32 version (using win32 API) 2018-07-02 11:38:51 +02:00
Thomas Bernard
9ac4267468 Working win32 API implementation with mouse
(no keyboard yet)
2018-07-02 11:38:51 +02:00
Thomas Bernard
22e0bcc01f introduce GFX2_UpdateScreen() 2018-07-02 11:38:51 +02:00
Thomas Bernard
77005eb780 use screen.h instead of sdlscreen.h, etc.
Create grafx2-win32 MSVC++ project
create keycode.h
various fixes
2018-07-02 11:38:51 +02:00