Thomas Bernard
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6367ffa5a9
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GFX2_MessageBox(): Doxygen + fix return code
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2020-05-06 11:38:38 +02:00 |
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Thomas Bernard
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89d0a247fc
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add MB_ICONINFORMATION to GFX2_MB_INFO
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2020-05-06 11:34:30 +02:00 |
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Thomas BERNARD
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9c7057eab7
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Implementation of GFX2_MessageBox() for SDL1.2.x and Mac OS X
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2020-05-05 23:42:49 +02:00 |
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Thomas Bernard
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b0f1117bbc
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GFX2_MessageBox()
Especially useful to display startup errors
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2020-05-05 21:39:20 +02:00 |
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Thomas Bernard
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f2e1ea8921
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GFX2_GetScreenSize()
remove #include <windows.h> in init.c
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2020-04-12 00:47:15 +02:00 |
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Thomas Bernard
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3551f6bbc6
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screen.h: remove #include <windows.h>
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2020-04-11 22:42:33 +02:00 |
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Thomas BERNARD
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6550e704fc
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SetPalette() => GFX2_SetPalette()
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2020-02-15 12:45:40 +01:00 |
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Thomas Bernard
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e278d0551c
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fix build with GP2XCROSS
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2019-02-20 13:55:54 +01:00 |
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Thomas Bernard
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206c67e77c
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move Set_mouse_position() to sdlscreen.c / win32screen.c / etc.
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2019-02-05 00:25:59 +01:00 |
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Thomas Bernard
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d7c6193c21
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SDL/x11 : make Copy/Paste and Drag&Drop work
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2018-07-17 01:09:04 +02:00 |
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Thomas Bernard
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099301721e
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Properly set icon for SDL2. Also use the .png which is better resolution
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2018-07-02 11:38:51 +02:00 |
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Thomas Bernard
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cb2d479867
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add GFX2_Get_Window_Handle() to get the win32 HWND
and use it
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2018-07-02 11:38:51 +02:00 |
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Thomas Bernard
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4b28894bb8
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cross compilation of Win32 version (using win32 API)
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2018-07-02 11:38:51 +02:00 |
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Thomas Bernard
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9ac4267468
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Working win32 API implementation with mouse
(no keyboard yet)
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2018-07-02 11:38:51 +02:00 |
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Thomas Bernard
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22e0bcc01f
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introduce GFX2_UpdateScreen()
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2018-07-02 11:38:51 +02:00 |
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Thomas Bernard
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77005eb780
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use screen.h instead of sdlscreen.h, etc.
Create grafx2-win32 MSVC++ project
create keycode.h
various fixes
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2018-07-02 11:38:51 +02:00 |
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