Adrien Destugues
32ec828835
Group all copyright statements in a single file.
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This gives a much clearer overview of the licensing.
It also shows there are some problems:
- Some files are under GPLv3 only
- Some files have no known license at all.
2020-12-19 21:56:33 +00:00
Thomas Bernard
c037c2c911
move GFX2_GetTicks() to osdep.c
2020-04-11 23:20:39 +02:00
Nic Soudée
228e651b4f
Correct some spelling mistakes
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Automaticaly --> Automatically
Invalide --> Invalid
Strech --> Stretch
allows to --> allows one to
attachement --> attachment
contraints --> constraints
inconsistant --> inconsistent
occured --> occurred
occurences --> occurrences
permits to --> permits one to
postion --> position
regularily --> regularly
transfered --> transferred
2019-01-24 08:32:58 -05:00
Thomas Bernard
77005eb780
use screen.h instead of sdlscreen.h, etc.
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Create grafx2-win32 MSVC++ project
create keycode.h
various fixes
2018-07-02 11:38:51 +02:00
Thomas Bernard
fb51c1bb1c
SDL_GetTicks() => GFX2_GetTicks()
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Signed-off-by: Thomas Bernard <miniupnp@free.fr>
2018-07-02 11:38:51 +02:00
Thomas Bernard
5ab93eb7fd
Great simplification of Main/Spare page flipping
2018-01-22 21:47:44 +01:00
Thomas Bernard
353b494617
move tilemap data to T_Document.
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Also merge Disable_main_tilemap + Disable_spare_tilemap
=> Disable_tilemap()
2018-01-22 20:59:49 +01:00
Thomas Bernard
a53d6da6ea
Add visible_image and backups to the T_Document structure
2018-01-22 16:16:39 +01:00
Thomas Bernard
8ae651c75f
put common fields for Main and Spare page in a T_Document structure
2018-01-22 14:46:44 +01:00
Thomas Bernard
cad9aa53fd
Switch to Unix end of line
2017-12-29 17:17:31 +01:00
Yves Rizoud
c5f9bb354d
Tilemap mode: added a missing tile refresh after using the scroll(pan) tool. Added a few Doxygen comments.
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git-svn-id: svn://pulkomandy.tk/GrafX2/trunk@1939 416bcca6-2ee7-4201-b75f-2eb2f807beb1
2012-03-30 21:46:54 +00:00
Yves Rizoud
55d0889bc8
Change rendering system to use function pointers, see Issue 31 c38 : preliminary work to make the same executable handle Layers or Anims. Fixed an old issue where Lasso-ing a brush with right mouse button wouldn't erase cleanly (visual). Fixed an old issue where picking colors in layer 5 would not 'see' through layers.
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git-svn-id: svn://pulkomandy.tk/GrafX2/trunk@1906 416bcca6-2ee7-4201-b75f-2eb2f807beb1
2012-02-22 23:47:53 +00:00
Yves Rizoud
b448a600fc
Tilemap: helpfile, fix loss of mouse cursor when tile count window appears
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git-svn-id: svn://pulkomandy.tk/GrafX2/trunk@1871 416bcca6-2ee7-4201-b75f-2eb2f807beb1
2011-11-13 23:49:31 +00:00
Yves Rizoud
496148d485
Tilemap effect: Added a menu to set options. Options saved and reloaded in .INI. Added support for shortcuts (but no helpfile so far, so you can't set them)
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git-svn-id: svn://pulkomandy.tk/GrafX2/trunk@1870 416bcca6-2ee7-4201-b75f-2eb2f807beb1
2011-11-13 23:21:59 +00:00
Yves Rizoud
e7d37cf367
Tilemap: now separate for main and spare. Safeties added in most places necessary (auto-recompute tilemap after load, undo, etc)
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git-svn-id: svn://pulkomandy.tk/GrafX2/trunk@1866 416bcca6-2ee7-4201-b75f-2eb2f807beb1
2011-11-11 22:57:35 +00:00
Yves Rizoud
83fff59f66
Tilemap: waiting window during computation, shows tile count when done
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git-svn-id: svn://pulkomandy.tk/GrafX2/trunk@1865 416bcca6-2ee7-4201-b75f-2eb2f807beb1
2011-11-11 17:23:26 +00:00
Yves Rizoud
e9a2ad8e81
Tilemap: Support for x-flipped and xy-flipped (180°) tiles
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git-svn-id: svn://pulkomandy.tk/GrafX2/trunk@1864 416bcca6-2ee7-4201-b75f-2eb2f807beb1
2011-11-11 15:39:23 +00:00
Yves Rizoud
3b989f3eb3
Tilemap: support Y-flipped tiles
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git-svn-id: svn://pulkomandy.tk/GrafX2/trunk@1863 416bcca6-2ee7-4201-b75f-2eb2f807beb1
2011-11-10 19:59:19 +00:00
Yves Rizoud
6965b6f464
Fix tilemap offset.
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git-svn-id: svn://pulkomandy.tk/GrafX2/trunk@1861 416bcca6-2ee7-4201-b75f-2eb2f807beb1
2011-11-08 23:59:14 +00:00
Yves Rizoud
82860387bc
Added missing source file, and make the tilemap depend on current layer instead of the sum of layers
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git-svn-id: svn://pulkomandy.tk/GrafX2/trunk@1860 416bcca6-2ee7-4201-b75f-2eb2f807beb1
2011-11-08 23:38:14 +00:00
Yves Rizoud
ef030fec3f
Tilemap mode improved to analyze and detect identical tiles, so you write in real time on all occurences of same tile. Works very well but unfinished, will crash or have other problems when you resize image
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git-svn-id: svn://pulkomandy.tk/GrafX2/trunk@1859 416bcca6-2ee7-4201-b75f-2eb2f807beb1
2011-11-08 23:11:18 +00:00
Adrien Destugues
42f401b061
* proof of concept (untesterd) for tiles
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git-svn-id: svn://pulkomandy.tk/GrafX2/trunk@1557 416bcca6-2ee7-4201-b75f-2eb2f807beb1
2010-08-06 16:37:41 +00:00