Thomas Bernard
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e278d0551c
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fix build with GP2XCROSS
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2019-02-20 13:55:54 +01:00 |
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Thomas Bernard
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206c67e77c
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move Set_mouse_position() to sdlscreen.c / win32screen.c / etc.
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2019-02-05 00:25:59 +01:00 |
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Thomas Bernard
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d7c6193c21
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SDL/x11 : make Copy/Paste and Drag&Drop work
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2018-07-17 01:09:04 +02:00 |
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Thomas Bernard
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099301721e
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Properly set icon for SDL2. Also use the .png which is better resolution
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2018-07-02 11:38:51 +02:00 |
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Thomas Bernard
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cb2d479867
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add GFX2_Get_Window_Handle() to get the win32 HWND
and use it
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2018-07-02 11:38:51 +02:00 |
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Thomas Bernard
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4b28894bb8
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cross compilation of Win32 version (using win32 API)
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2018-07-02 11:38:51 +02:00 |
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Thomas Bernard
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9ac4267468
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Working win32 API implementation with mouse
(no keyboard yet)
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2018-07-02 11:38:51 +02:00 |
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Thomas Bernard
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22e0bcc01f
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introduce GFX2_UpdateScreen()
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2018-07-02 11:38:51 +02:00 |
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Thomas Bernard
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77005eb780
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use screen.h instead of sdlscreen.h, etc.
Create grafx2-win32 MSVC++ project
create keycode.h
various fixes
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2018-07-02 11:38:51 +02:00 |
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