61 Commits

Author SHA1 Message Date
Thomas Bernard
f2e1ea8921
GFX2_GetScreenSize()
remove #include <windows.h> in init.c
2020-04-12 00:47:15 +02:00
Thomas Bernard
3551f6bbc6
screen.h: remove #include <windows.h> 2020-04-11 22:42:33 +02:00
Thomas Bernard
8c6eec6928
reduced Gui_loading_error_message to 256 bytes 2019-07-25 00:04:50 +02:00
Thomas Bernard
c051ac2189
use GFX2_malloc() to log allocation errors
also check malloc() return more often
2019-05-07 17:25:18 +02:00
Thomas Bernard
a95b7504a6
string length limit in .CFG is 255 chars 2019-05-07 17:25:06 +02:00
Thomas Bernard
a5d2dfab79
remove MAX_PATH_CHARACTERS in init.c 2019-05-07 17:25:06 +02:00
Thomas Bernard
2aa6376895
init: move button data to init_buttons.h 2019-05-03 22:11:39 +02:00
Thomas Bernard
ca843210d0 minor: use File_length_file() instead of File_length() 2018-11-20 14:06:28 +01:00
Thomas Bernard
5370670b10
Use different .cfg files depending on GUI API used
SDL1 => gfx2.cfg
SDL2 => gfx2-sdl2.cfg
Win32 => gfx2-win32.cfg
X11 => gfx2-x11.cfg

defaults to gfx2.cfg
2018-09-16 19:53:39 +02:00
Thomas Bernard
4978a7cfe2 convert Warning() and DEBUG() to GFX2_Log() 2018-07-12 20:41:49 +02:00
Thomas Bernard
18e942d486 Support fullscreen with SDL2 2018-07-02 11:38:51 +02:00
Thomas Bernard
099301721e Properly set icon for SDL2. Also use the .png which is better resolution 2018-07-02 11:38:51 +02:00
Thomas Bernard
cb2d479867 add GFX2_Get_Window_Handle() to get the win32 HWND
and use it
2018-07-02 11:38:51 +02:00
Thomas Bernard
486a0a09d4 support Fullscreen with Win32 API 2018-07-02 11:38:51 +02:00
Thomas Bernard
3e4f3d0313 WIP. build under Win32 without SDL 2018-07-02 11:38:51 +02:00
Thomas Bernard
4d86b8a0c1 change all references to SDLK_xxxxx to KEY_xxxx
+ some fixes
2018-07-02 11:38:51 +02:00
Thomas Bernard
d86efa58e4 Compilation with SDL2 (to be finalized) > API=sdl2 make 2018-07-02 11:38:51 +02:00
Thomas Bernard
a6c948b27e don't use SDL in Load_surface() anymore
So the init phase does not depend on SDL anymore.

Signed-off-by: Thomas Bernard <miniupnp@free.fr>
2018-07-02 11:38:51 +02:00
Thomas Bernard
92facef46d Convert comments to UTF-8
most were encoded in Latin1 / CP1252
but a few lines in op_c.c were using IBM437/850 !
2018-06-26 11:37:19 +02:00
Thomas Bernard
f2d579695c implements selection of circle/ellipse mode with right button
see http://pulkomandy.tk/projects/GrafX2/ticket/54
2018-03-10 00:46:11 +01:00
Thomas Bernard
60beebc9ac fixes for MSVC non-standard C library
strcase => _stricmp
strncase => _strnicmp
strdup => _strdup
snprintf => _snprintf

a compliant snprintf() is supposed to be available
in MS Visual Studio 2015 and later
2018-02-20 15:45:45 +01:00
Thomas Bernard
6f48d7fefe Add MSVC 2010 project file and a make the project compile 2018-02-20 15:45:45 +01:00
Thomas Bernard
ee1ec1a1b0 Load_Unicode_font(): Warning_with_format(), better filename parsing 2018-02-20 15:44:39 +01:00
Thomas Bernard
39c4466db0 use sprintf(xxx,"%s%s...", x, y ..) for string concatenation 2018-02-20 15:44:39 +01:00
Thomas Bernard
2911d61ab1 Load_Unicode_fonts() loads all unicode_XXXX-XXX.png files from skins directory 2018-02-20 15:44:39 +01:00
Thomas Bernard
545308265b Add the ability to print unicode characters in addition to "Latin1" ones 2018-02-20 15:44:39 +01:00
Adrien Destugues
78b5ab394b Popup menu to switch between drawing modes more easily
Fixes https://code.google.com/p/grafx2/issues/detail?id=510


git-svn-id: svn://pulkomandy.tk/GrafX2/trunk@2113 416bcca6-2ee7-4201-b75f-2eb2f807beb1
2015-03-04 14:33:06 +00:00
Adrien Destugues
78fcc648c3 Partial merge of the SDL2 branch into trunk
* Mainly get the cleanup of window drawing functions.


git-svn-id: svn://pulkomandy.tk/GrafX2/trunk@2102 416bcca6-2ee7-4201-b75f-2eb2f807beb1
2015-03-02 13:44:18 +00:00
Adrien Destugues
c6b9eba7eb Right click on the "add layer" button creates a new layer with a copy of the current layer contents
Suggested by ilkke.


git-svn-id: svn://pulkomandy.tk/GrafX2/trunk@2092 416bcca6-2ee7-4201-b75f-2eb2f807beb1
2015-02-23 21:42:16 +00:00
Adrien Destugues
61c8dca353 Add a port to the GCW Zero, contributed by David Knight.
Untested since I don't have the hardware.


git-svn-id: svn://pulkomandy.tk/GrafX2/trunk@2080 416bcca6-2ee7-4201-b75f-2eb2f807beb1
2015-02-10 20:13:57 +00:00
Yves Rizoud
56cdbc4c10 Issue 505: Support for saving IFF/ILBM format, compatible with Deluxe Paint 3
git-svn-id: svn://pulkomandy.tk/GrafX2/trunk@1993 416bcca6-2ee7-4201-b75f-2eb2f807beb1
2012-09-15 18:05:44 +00:00
mazzearos
113d6423b4 src/init.c: bail out if skin_name or font_name is "".
Fixes a crash on AROS

src/filesel.c: fixed BSTR conversion routine for AROS.
Without this fix "RAM DISK" was printed as "AM DISK" in
the file selector.

src/setup.c: removed slash to avoid that paths like
"PROGDIR:/share" are created on AROS. That fix should be right
for all Amiga like OS but I don't want to change things
which I can't test.


git-svn-id: svn://pulkomandy.tk/GrafX2/trunk@1970 416bcca6-2ee7-4201-b75f-2eb2f807beb1
2012-08-02 09:19:07 +00:00
Yves Rizoud
2e5b97eb41 More fixes on layer preview. Layer buttons now activate on click instead of release.
git-svn-id: svn://pulkomandy.tk/GrafX2/trunk@1937 416bcca6-2ee7-4201-b75f-2eb2f807beb1
2012-03-25 14:23:50 +00:00
Yves Rizoud
be96447f3b Anim: Improved support of extreme durations (O included to 655.350s included); Adding frames now inherits parent's duration cleanly; Default duration now 100ms (instead of 1ms). Removed blanks in Time window and made tooltips more explicit for next/prev frame, thanks to 00ai99 for reporting.
git-svn-id: svn://pulkomandy.tk/GrafX2/trunk@1931 416bcca6-2ee7-4201-b75f-2eb2f807beb1
2012-03-13 00:21:12 +00:00
Yves Rizoud
de6b3ac8d1 Toolbars now automatically switch to anim/layers when required
git-svn-id: svn://pulkomandy.tk/GrafX2/trunk@1911 416bcca6-2ee7-4201-b75f-2eb2f807beb1
2012-03-04 15:35:20 +00:00
Yves Rizoud
db50b4ebdc More unification of layers and anim version: toolbars work. You can switch toolbars by right-clicking the icon from status bar: it proposes 'Anim' only while the current image has 1 layer (see Button_toggle_toolbar()). The animation-specific stuff (rendering...) isn't activated yet, see all the NOLAYERS places remaining. Also will need a trick for keyboard shortcuts to work on multiple buttons, and extra code on swap-to-spare, undo, redo, load etc. to sync toolbars with Image_type.
git-svn-id: svn://pulkomandy.tk/GrafX2/trunk@1909 416bcca6-2ee7-4201-b75f-2eb2f807beb1
2012-02-27 23:19:23 +00:00
Yves Rizoud
2343dcb54c Internal: Moved tooltips inside Buttons_pool, and Buttons_pool from globals.h to to windows.c/h for easier modification
git-svn-id: svn://pulkomandy.tk/GrafX2/trunk@1908 416bcca6-2ee7-4201-b75f-2eb2f807beb1
2012-02-27 01:36:40 +00:00
Yves Rizoud
cbcb7a6b8f Issue 233: Added mouse panning. Default is 'space' for new users, others need pick a key in Help screen.
git-svn-id: svn://pulkomandy.tk/GrafX2/trunk@1901 416bcca6-2ee7-4201-b75f-2eb2f807beb1
2012-02-01 00:56:21 +00:00
Adrien Destugues
781cda3a47 Add a distinctive icon for the fill (and color replace) tool.
Thanks to DawnBringer for icon drawing.
All skins use the same icon, feel free to draw something else for them.

git-svn-id: svn://pulkomandy.tk/GrafX2/trunk@1893 416bcca6-2ee7-4201-b75f-2eb2f807beb1
2012-01-08 20:44:05 +00:00
Yves Rizoud
8fb16e7089 Re-integrated anim in trunk, fixing the 999-layer limit at the same time
git-svn-id: svn://pulkomandy.tk/GrafX2/trunk@1841 416bcca6-2ee7-4201-b75f-2eb2f807beb1
2011-10-19 23:35:56 +00:00
Franck Charlet
c1ede1f657 started to bring Mac OS X version up to date
git-svn-id: svn://pulkomandy.tk/GrafX2/trunk@1751 416bcca6-2ee7-4201-b75f-2eb2f807beb1
2011-03-10 18:29:53 +00:00
Yves Rizoud
1e6c4d22bc Default gradients (or cycles) are now loaded from skins. Initialized all current skins so that range 0 is a white->black range, this way the grad shapes are immediately efficient. Still has a problem when loading an image in command-line.
git-svn-id: svn://pulkomandy.tk/GrafX2/trunk@1714 416bcca6-2ee7-4201-b75f-2eb2f807beb1
2011-02-09 00:57:33 +00:00
Yves Rizoud
ce3181b230 Fixed compilation warnings: a few missing declarations, and 2 strange casts on WIN32-specific code.
git-svn-id: svn://pulkomandy.tk/GrafX2/trunk@1712 416bcca6-2ee7-4201-b75f-2eb2f807beb1
2011-02-07 19:39:45 +00:00
Yves Rizoud
d0aaabf6b2 Merge of r1709 into trunk: Atari Falcon port
git-svn-id: svn://pulkomandy.tk/GrafX2/trunk@1710 416bcca6-2ee7-4201-b75f-2eb2f807beb1
2011-02-06 19:30:55 +00:00
Yves Rizoud
abadd59b12 Brush container saves and restores the right palette
git-svn-id: svn://pulkomandy.tk/GrafX2/trunk@1702 416bcca6-2ee7-4201-b75f-2eb2f807beb1
2011-01-30 00:17:47 +00:00
Yves Rizoud
7a3ae5824a Merged the specifics of Caanoo 1.2 port by Pheel + Enabled TTF text on Caanoo
git-svn-id: svn://pulkomandy.tk/GrafX2/trunk@1645 416bcca6-2ee7-4201-b75f-2eb2f807beb1
2010-11-05 01:03:11 +00:00
Yves Rizoud
a59de659bd Fix crash when using gradient-filled functions without entering Gradient screen before. Thanks to PheeL for report
git-svn-id: svn://pulkomandy.tk/GrafX2/trunk@1644 416bcca6-2ee7-4201-b75f-2eb2f807beb1
2010-11-05 00:27:21 +00:00
Yves Rizoud
de9f194b4a Fix issue 391: backward memset
git-svn-id: svn://pulkomandy.tk/GrafX2/trunk@1640 416bcca6-2ee7-4201-b75f-2eb2f807beb1
2010-10-28 19:34:02 +00:00
Yves Rizoud
fba72c9ebd Removed struct packing everywhere, except RGB 24bit struct (and thus 768-byte palettes). This might fix some issue on Caanoo, where either the packing didn't work (and the struct had wrong size) or it worked and caused unaligned reads/writes.
git-svn-id: svn://pulkomandy.tk/GrafX2/trunk@1639 416bcca6-2ee7-4201-b75f-2eb2f807beb1
2010-10-26 22:51:07 +00:00
Yves Rizoud
962d23dbc4 The gradients (Cycling or not) are now per-picture, so: The main and spare page have separate gradients; Loading a picture resets the gradients and loads the new image's (if any); Undo and Redo correctly navigate to the right gradients when you Undo/Redo Loading different color-cycling images.
git-svn-id: svn://pulkomandy.tk/GrafX2/trunk@1600 416bcca6-2ee7-4201-b75f-2eb2f807beb1
2010-08-31 23:48:10 +00:00