Thomas Bernard
3b69ccb1ec
SFont now uses T_GFX2_Surface instead of SDL_Surface
2018-07-02 11:38:51 +02:00
Thomas Bernard
6aaef13a6b
Fix readline for Win32 and SDL
2018-07-02 11:38:51 +02:00
Thomas Bernard
238d49ce35
display OpenType fonts, small fixes in Win32 drawtext
2018-07-02 11:38:51 +02:00
Thomas Bernard
19dd4a1730
use Insert_font() to insert font in font list
2018-07-02 11:38:51 +02:00
Thomas Bernard
bb2a4f5817
Win32 MSVC : fix link with libpng
2018-07-02 11:38:51 +02:00
Thomas Bernard
d809adb540
Process Win32 commandline
2018-07-02 11:38:51 +02:00
Thomas Bernard
e4b3ca7109
Add more variables in NSIS script. fix executable name
2018-07-02 11:38:51 +02:00
Thomas Bernard
26d0b8339f
Win32: Fix Screen_FillRect() : add clipping
2018-07-02 11:38:51 +02:00
Thomas Bernard
9f9c21de21
backup position of windows (Win32 API)
2018-07-02 11:38:51 +02:00
Thomas Bernard
6b6b17a2fb
correctly handle WM_CLOSE
2018-07-02 11:38:51 +02:00
Thomas Bernard
3e32bc0c39
Fix endian aware load/save when SDL is disabled
2018-07-02 11:38:51 +02:00
Thomas Bernard
161357d331
Win32: support Key modifiers and mouse wheel
2018-07-02 11:38:51 +02:00
Thomas Bernard
c3aa989a42
ignore WM_NCHITTEST and WM_ERASEBKGND
2018-07-02 11:38:51 +02:00
Thomas Bernard
30aac19f27
implement Get_Key_modifiers for Win32
2018-07-02 11:38:51 +02:00
Thomas Bernard
84fdc001cd
Display Truetype fonts with Win32 API
2018-07-02 11:38:51 +02:00
Thomas Bernard
486a0a09d4
support Fullscreen with Win32 API
2018-07-02 11:38:51 +02:00
Thomas Bernard
48ee0c06d2
allow win32 window to be resized
2018-07-02 11:38:51 +02:00
Thomas Bernard
eb65d1006a
win32: avoid taking 100% CPU time
2018-07-02 11:38:51 +02:00
Thomas Bernard
467eeaf217
correct definitions for win32 key codes VK_*
2018-07-02 11:38:51 +02:00
Thomas Bernard
509f82d04d
gitlab-ci: build win32 version with WIN32 API
2018-07-02 11:38:51 +02:00
Thomas Bernard
4773a50e85
travis-ci: installer for executable using win32 api
2018-07-02 11:38:51 +02:00
Thomas Bernard
30fa39d908
fix NSIS script
2018-07-02 11:38:51 +02:00
Thomas Bernard
9cfc95f67d
travis-ci: compile WIN32 with win32 api
2018-07-02 11:38:51 +02:00
Thomas Bernard
2d46fbc4d6
factory.c: include <stdlib.h> for atof()
2018-07-02 11:38:51 +02:00
Thomas Bernard
4b28894bb8
cross compilation of Win32 version (using win32 API)
2018-07-02 11:38:51 +02:00
Thomas Bernard
184a4ba414
fix line endings of tools/translat/Readme_translate.txt
2018-07-02 11:38:51 +02:00
Thomas Bernard
deac8b83cf
keyboard support for windows
2018-07-02 11:38:51 +02:00
Thomas Bernard
5e628eb499
add keycodes.h to grafx2-win32.vcxproj
2018-07-02 11:38:51 +02:00
Thomas Bernard
9ac4267468
Working win32 API implementation with mouse
...
(no keyboard yet)
2018-07-02 11:38:51 +02:00
Thomas Bernard
aa73e76e67
SDL2: readline.c uses SDL_TEXTINPUT unicode input text
2018-07-02 11:38:51 +02:00
Thomas Bernard
501ce2a4ad
Make keyboard event work with SDL2
2018-07-02 11:38:51 +02:00
Thomas Bernard
22e0bcc01f
introduce GFX2_UpdateScreen()
2018-07-02 11:38:51 +02:00
Thomas Bernard
bf29a6837c
remove references to SDL_GetModState();
...
changed
word Key_modifiers(SDLMod mod);
to
word Get_Key_modifiers(void);
2018-07-02 11:38:51 +02:00
Thomas Bernard
7f1a747d1e
Add more KEY_* codes
2018-07-02 11:38:51 +02:00
Thomas Bernard
830279d891
gitlab-ci: try to build with SDL2 as well
2018-07-02 11:38:51 +02:00
Thomas Bernard
b5e75d77b1
add skeleton of win32 implementation
2018-07-02 11:38:51 +02:00
Thomas Bernard
6224a9f99e
MSVC: Move external Libraries path to libraries.props
2018-07-02 11:38:51 +02:00
Thomas Bernard
3e4f3d0313
WIP. build under Win32 without SDL
2018-07-02 11:38:51 +02:00
Thomas Bernard
4d86b8a0c1
change all references to SDLK_xxxxx to KEY_xxxx
...
+ some fixes
2018-07-02 11:38:51 +02:00
Thomas Bernard
77005eb780
use screen.h instead of sdlscreen.h, etc.
...
Create grafx2-win32 MSVC++ project
create keycode.h
various fixes
2018-07-02 11:38:51 +02:00
Thomas Bernard
d86efa58e4
Compilation with SDL2 (to be finalized) > API=sdl2 make
2018-07-02 11:38:51 +02:00
Thomas Bernard
5c761ace2c
Use KEY_NONE for buttons without key shortcuts
...
SDLK_LAST was used, but it is SDL 1.x specific
2018-07-02 11:38:51 +02:00
Thomas Bernard
fb51c1bb1c
SDL_GetTicks() => GFX2_GetTicks()
...
Signed-off-by: Thomas Bernard <miniupnp@free.fr>
2018-07-02 11:38:51 +02:00
Thomas Bernard
a6c948b27e
don't use SDL in Load_surface() anymore
...
So the init phase does not depend on SDL anymore.
Signed-off-by: Thomas Bernard <miniupnp@free.fr>
2018-07-02 11:38:51 +02:00
Thomas Bernard
72fea0290f
isolate dependencies to SDL
...
Do not access directly the SDL_Surface Screen_pixels
use new functions Get_Screen_pixel_ptr() Set_Screen_pixel(),
Get_Screen_pixel()
And SetPalette()
Signed-off-by: Thomas Bernard <miniupnp@free.fr>
2018-07-02 11:38:51 +02:00
Thomas Bernard
c6975afe94
prepare Makefile to allow build with SDL, SDL2 or another "video API"
...
update Visual C project as well
2018-07-02 11:38:51 +02:00
Adrien Destugues
9d46d1e90f
Implement a more generic "rasters" mode for CPC
...
This is similar to mode 5, but with less constraints:
- All inks can have split rasters
- Split rasters have a min width of 32 pixels
Note that this is nowhere near enough to make sure the image will be
renderable (number of colors should be limited, unless there is a span
without rasters allowing to reload registers with new colors, and
moving from one pen to another also has a cost). The goal is to offer no
over-restriction (everything that can be shown on the real machine is
drawable). Additional constraints may be checked from a lua script that
will generate the code and data for displaying the picture.
2018-06-29 11:02:34 +02:00
Nic Soudée
1d71a0759f
Restore original shortcuts of Flip, X-Flip.
2018-06-27 08:03:11 +00:00
Alexander Wilms
4ebcb44c63
Make installing to a PREFIX easier and add appdata
2018-06-27 08:02:35 +00:00
Thomas Bernard
2ff8048a2e
version label : 2.6wip
2018-06-26 14:51:40 +02:00